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	<title>Comments for WoW Learning</title>
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	<link>http://wowlearning.org</link>
	<description>A Study of Learning in World of Warcraft by Michelle A. Hoyle</description>
	<lastBuildDate>Fri, 03 Sep 2010 15:55:15 +0000</lastBuildDate>
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		<title>Comment on Looking for WoW Researchers &amp; Educators by Lucas Gillispie</title>
		<link>http://wowlearning.org/2010/09/03/looking-for-wow-researchers-educators/comment-page-1/#comment-81</link>
		<dc:creator>Lucas Gillispie</dc:creator>
		<pubDate>Fri, 03 Sep 2010 15:55:15 +0000</pubDate>
		<guid isPermaLink="false">http://wowlearning.org/?p=190#comment-81</guid>
		<description>Melanie, 
 
Awesome!  I&#039;ll add you to Edurealm.com&#039;s blogroll and follow your work here.  Great idea. 
 
-Lucas </description>
		<content:encoded><![CDATA[<p>Melanie, </p>
<p>Awesome!  I&#039;ll add you to Edurealm.com&#039;s blogroll and follow your work here.  Great idea. </p>
<p>-Lucas</p>
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		<title>Comment on Guild Purpose Coding: Attempts and Thoughts by Elsheindra Michelle</title>
		<link>http://wowlearning.org/2010/06/07/guild-purpose-coding-attempts-and-thoughts/comment-page-1/#comment-80</link>
		<dc:creator>Elsheindra Michelle</dc:creator>
		<pubDate>Thu, 02 Sep 2010 16:11:05 +0000</pubDate>
		<guid isPermaLink="false">http://wowlearning.org/2010/06/07/guild-purpose-coding-attempts-and-thoughts/#comment-80</guid>
		<description>This was a small-scale survey to work out the kinks, explore the process of doing the analysis, and to generate some motivations for why people play World of Warcraft that could be used for a second, larger scale survey.  I therefore do not envision doing follow-up interviews from this survey, but it is not completely out of the question either.  I started off by playing with this much smaller question to get my feet wet before tackling the much longer and more articulate responses people gave in their &quot;essays&quot; as to why they played World of Warcraft. </description>
		<content:encoded><![CDATA[<p>This was a small-scale survey to work out the kinks, explore the process of doing the analysis, and to generate some motivations for why people play World of Warcraft that could be used for a second, larger scale survey.  I therefore do not envision doing follow-up interviews from this survey, but it is not completely out of the question either.  I started off by playing with this much smaller question to get my feet wet before tackling the much longer and more articulate responses people gave in their &quot;essays&quot; as to why they played World of Warcraft.</p>
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		<title>Comment on Guild Purpose Coding: Attempts and Thoughts by Elsheindra Michelle</title>
		<link>http://wowlearning.org/2010/06/07/guild-purpose-coding-attempts-and-thoughts/comment-page-1/#comment-79</link>
		<dc:creator>Elsheindra Michelle</dc:creator>
		<pubDate>Thu, 02 Sep 2010 15:59:04 +0000</pubDate>
		<guid isPermaLink="false">http://wowlearning.org/2010/06/07/guild-purpose-coding-attempts-and-thoughts/#comment-79</guid>
		<description>Thanks for commenting, Juanita.  A large part of my problem here is the tool I&#039;m trying to use to do the analysis.  Having previously used SPSS, I was attempting to do the coding in that, but it&#039;s fairly limited.  I&#039;m switching to using NVivo  &lt;a href=&quot;http://(http://www.qsrinternational.com/&quot; rel=&quot;nofollow&quot;&gt;(http://www.qsrinternational.com/&lt;/a&gt; formerly NUD*IST), which will make it a lot easier to add as many tags to qualitative data like this as I want. 
 
I agree that philanthropy and helping is really interesting, because I think in here we&#039;ll find many examples of informal learning occurring, through people mentoring, giving ad-hoc advice, acting as templates, etc.  I&#039;m so excited about this! </description>
		<content:encoded><![CDATA[<p>Thanks for commenting, Juanita.  A large part of my problem here is the tool I&#039;m trying to use to do the analysis.  Having previously used SPSS, I was attempting to do the coding in that, but it&#039;s fairly limited.  I&#039;m switching to using NVivo  <a href="http://(http://www.qsrinternational.com/" rel="nofollow">(</a><a href="http://www.qsrinternational.com/" rel="nofollow">http://www.qsrinternational.com/</a> formerly NUD*IST), which will make it a lot easier to add as many tags to qualitative data like this as I want. </p>
<p>I agree that philanthropy and helping is really interesting, because I think in here we&#039;ll find many examples of informal learning occurring, through people mentoring, giving ad-hoc advice, acting as templates, etc.  I&#039;m so excited about this!</p>
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		<title>Comment on Survey 1: Why Do You Play World of Warcraft by E1n1verse &#8211; WoW, Learning, and Teaching by Michelle A. Hoyle &#187; The Great Date Night Experiment</title>
		<link>http://wowlearning.org/2010/04/03/survey-1-why-do-you-play-world-of-warcraft/comment-page-1/#comment-62</link>
		<dc:creator>E1n1verse &#8211; WoW, Learning, and Teaching by Michelle A. Hoyle &#187; The Great Date Night Experiment</dc:creator>
		<pubDate>Thu, 10 Jun 2010 20:44:53 +0000</pubDate>
		<guid isPermaLink="false">http://wowlearning.org/?p=115#comment-62</guid>
		<description>[...] J, my supervisor, we were disagreeing about how to do the motivational essay coding for my first World of Warcraft survey.. My plan was to go through the essays first to come up with some themes. Then Basil and I would [...]</description>
		<content:encoded><![CDATA[<p>[...] J, my supervisor, we were disagreeing about how to do the motivational essay coding for my first World of Warcraft survey.. My plan was to go through the essays first to come up with some themes. Then Basil and I would [...]</p>
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		<title>Comment on Guild Purpose Coding: Attempts and Thoughts by Juanita</title>
		<link>http://wowlearning.org/2010/06/07/guild-purpose-coding-attempts-and-thoughts/comment-page-1/#comment-60</link>
		<dc:creator>Juanita</dc:creator>
		<pubDate>Thu, 10 Jun 2010 12:13:41 +0000</pubDate>
		<guid isPermaLink="false">http://wowlearning.org/2010/06/07/guild-purpose-coding-attempts-and-thoughts/#comment-60</guid>
		<description>Looking at your examples given above I&#039;d query coding a reply that just mentioned raiding as &quot;fun&quot;, because to me that seems that you are interpreting what raiding is. It may be fun to some, but to others it is a way to grind to get gear - not necessarily fun but a necessary evil!  
 
Using the categories provided by the respondents, and using multiple catgories would give a richer picture of the guild dynamics and purpose. Setting this in context with your research into what motivates people, you could then look at whether those multifaceted guilds had more motivated players. Also what types of guild foster motivation maybe? 
 
As to order, when you list something there is an inherent priority - i.e. you usually list the most prominant things first. Would you want to weight categories according to order, unless the respondent suggests that it is an equal balance? And if you weighted it would certain categories come out as dominant, and how then does  that link to motivation and learning?  
 
Are you doing follow up interviews? If so one of the things might be interesting is that &quot;philanthropy&quot; or &quot;helping&quot; category. When people mention this does this mean contributing some gold to buy armour, crafting items for guild use, or is it the mentor/mentee relationship? Certainly a lot of initial help I recieved in game play, and still get is from more experienced &quot;hard core&quot; players who can advise on tactics, advise on best places to farm materials or even take you around instances/areas for first time in a hand holding manner whilst you become familiar with it.  </description>
		<content:encoded><![CDATA[<p>Looking at your examples given above I&#039;d query coding a reply that just mentioned raiding as &quot;fun&quot;, because to me that seems that you are interpreting what raiding is. It may be fun to some, but to others it is a way to grind to get gear &#8211; not necessarily fun but a necessary evil!  </p>
<p>Using the categories provided by the respondents, and using multiple catgories would give a richer picture of the guild dynamics and purpose. Setting this in context with your research into what motivates people, you could then look at whether those multifaceted guilds had more motivated players. Also what types of guild foster motivation maybe? </p>
<p>As to order, when you list something there is an inherent priority &#8211; i.e. you usually list the most prominant things first. Would you want to weight categories according to order, unless the respondent suggests that it is an equal balance? And if you weighted it would certain categories come out as dominant, and how then does  that link to motivation and learning?  </p>
<p>Are you doing follow up interviews? If so one of the things might be interesting is that &quot;philanthropy&quot; or &quot;helping&quot; category. When people mention this does this mean contributing some gold to buy armour, crafting items for guild use, or is it the mentor/mentee relationship? Certainly a lot of initial help I recieved in game play, and still get is from more experienced &quot;hard core&quot; players who can advise on tactics, advise on best places to farm materials or even take you around instances/areas for first time in a hand holding manner whilst you become familiar with it.</p>
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		<title>Comment on Guild Purpose Coding: Attempts and Thoughts by Elsheindra Michelle</title>
		<link>http://wowlearning.org/2010/06/07/guild-purpose-coding-attempts-and-thoughts/comment-page-1/#comment-56</link>
		<dc:creator>Elsheindra Michelle</dc:creator>
		<pubDate>Mon, 07 Jun 2010 16:51:46 +0000</pubDate>
		<guid isPermaLink="false">http://wowlearning.org/2010/06/07/guild-purpose-coding-attempts-and-thoughts/#comment-56</guid>
		<description>Hi Rebecca.  Thanks for stopping by. 
 
I could add a category for &quot;multiple purposes&quot;, but that wouldn&#039;t then say very much, would it, other than to differentiate between, as you say, multifaceted and single-purposed guilds.  I&#039;m not set on identifying a single purpose.  The only reason I took that approach originally when developing the coding was because the question specifically asked for a primary purpose.  As you can see from the responses, though, that&#039;s not what I got.  That&#039;s partially my own fault because of the sample answer given.  Mea culpa! 
 
I think I can accomplish your distinction if I allow multiple codes for a given respondent.  If there is only one code, then, in the mind of that respondent, their guild for them was primarily for one thing.  If there is more than one, then it&#039;s more multi-faceted.  That would still leave the questions of how many activities to code for (all of them?) and how to decide the order or importance (order they appear)?  It has a more practical issue, too: how do I code and analyze multiple ones in SPSS?  SPSS for this sort of thing isn&#039;t exactly my fort&#233;, so I&#039;m not sure how to go about that or if it&#039;s possible. </description>
		<content:encoded><![CDATA[<p>Hi Rebecca.  Thanks for stopping by. </p>
<p>I could add a category for &quot;multiple purposes&quot;, but that wouldn&#039;t then say very much, would it, other than to differentiate between, as you say, multifaceted and single-purposed guilds.  I&#039;m not set on identifying a single purpose.  The only reason I took that approach originally when developing the coding was because the question specifically asked for a primary purpose.  As you can see from the responses, though, that&#039;s not what I got.  That&#039;s partially my own fault because of the sample answer given.  Mea culpa! </p>
<p>I think I can accomplish your distinction if I allow multiple codes for a given respondent.  If there is only one code, then, in the mind of that respondent, their guild for them was primarily for one thing.  If there is more than one, then it&#039;s more multi-faceted.  That would still leave the questions of how many activities to code for (all of them?) and how to decide the order or importance (order they appear)?  It has a more practical issue, too: how do I code and analyze multiple ones in SPSS?  SPSS for this sort of thing isn&#039;t exactly my fort&eacute;, so I&#039;m not sure how to go about that or if it&#039;s possible.</p>
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		<title>Comment on Guild Purpose Coding: Attempts and Thoughts by R3beccaF</title>
		<link>http://wowlearning.org/2010/06/07/guild-purpose-coding-attempts-and-thoughts/comment-page-1/#comment-55</link>
		<dc:creator>R3beccaF</dc:creator>
		<pubDate>Mon, 07 Jun 2010 16:06:35 +0000</pubDate>
		<guid isPermaLink="false">http://wowlearning.org/2010/06/07/guild-purpose-coding-attempts-and-thoughts/#comment-55</guid>
		<description>Is it important that you identify a single purpose for each guild in order to answer your research questions? 
 
Could you not add a coding category for &#039;Multiple Purposes&#039;? This would avoid shoehorning lots of Guilds into categories where they don&#039;t quite fit - and it might help you to identify significant differences between single-minded Guilds and those that are more multifaceted. </description>
		<content:encoded><![CDATA[<p>Is it important that you identify a single purpose for each guild in order to answer your research questions? </p>
<p>Could you not add a coding category for &#39;Multiple Purposes&#39;? This would avoid shoehorning lots of Guilds into categories where they don&#39;t quite fit &#8211; and it might help you to identify significant differences between single-minded Guilds and those that are more multifaceted.</p>
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		<title>Comment on Survey 1: Why Do You Play World of Warcraft by E1n1verse &#8211; WoW, Learning, and Teaching by Michelle A. Hoyle &#187; WoW Learning Project as A4 Poster May 2010</title>
		<link>http://wowlearning.org/2010/04/03/survey-1-why-do-you-play-world-of-warcraft/comment-page-1/#comment-52</link>
		<dc:creator>E1n1verse &#8211; WoW, Learning, and Teaching by Michelle A. Hoyle &#187; WoW Learning Project as A4 Poster May 2010</dc:creator>
		<pubDate>Sun, 06 Jun 2010 23:46:29 +0000</pubDate>
		<guid isPermaLink="false">http://wowlearning.org/?p=115#comment-52</guid>
		<description>[...] be presented to the V.C. I whipped up the following. As I haven&#8217;t completed the analysis for my recent survey into motivations in World of Warcraft, I couldn&#8217;t include any of that, so I focussed on the underlying ideas in the [...]</description>
		<content:encoded><![CDATA[<p>[...] be presented to the V.C. I whipped up the following. As I haven&#8217;t completed the analysis for my recent survey into motivations in World of Warcraft, I couldn&#8217;t include any of that, so I focussed on the underlying ideas in the [...]</p>
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		<title>Comment on Welcome to WoW Learning: About This Project by markdangerchen</title>
		<link>http://wowlearning.org/2010/03/06/welcome-to-wow-learning-about-this-project/comment-page-1/#comment-50</link>
		<dc:creator>markdangerchen</dc:creator>
		<pubDate>Sat, 05 Jun 2010 17:26:42 +0000</pubDate>
		<guid isPermaLink="false">http://wowlearning.org/?p=21#comment-50</guid>
		<description>Sounds great! As TL Taylor says, we need more qualitative accounts of particular groups and settings. 
 
The chart about the Honorbound Alliance is fascinating. Too many people have conflated raiding with guilds. 
 
You prob already know this, but there&#039;s a ton of people researching WoW and various things about WoW, from leadership to collaboration to addon making practices...  
 
GL! </description>
		<content:encoded><![CDATA[<p>Sounds great! As TL Taylor says, we need more qualitative accounts of particular groups and settings. </p>
<p>The chart about the Honorbound Alliance is fascinating. Too many people have conflated raiding with guilds. </p>
<p>You prob already know this, but there&#039;s a ton of people researching WoW and various things about WoW, from leadership to collaboration to addon making practices&#8230;  </p>
<p>GL!</p>
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		<title>Comment on Survey 1: Why Do You Play World of Warcraft by MarkSpizer</title>
		<link>http://wowlearning.org/2010/04/03/survey-1-why-do-you-play-world-of-warcraft/comment-page-1/#comment-31</link>
		<dc:creator>MarkSpizer</dc:creator>
		<pubDate>Mon, 03 May 2010 11:15:05 +0000</pubDate>
		<guid isPermaLink="false">http://wowlearning.org/?p=115#comment-31</guid>
		<description>great post as usual!</description>
		<content:encoded><![CDATA[<p>great post as usual!</p>
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